06/11 Fix some errors: submission datetime incorrect; inspection & issue not linked, etc

This commit is contained in:
Nguyen Ngo
2026-06-11 17:18:30 -04:00
parent 3643fb1828
commit 7b4496a456
7 changed files with 223 additions and 18 deletions
+16 -2
View File
@@ -191,8 +191,18 @@ actor APIClient {
if let areaId = inspection.areaServerId { body["area_id"] = areaId }
if let parentId = inspection.parentServerId { body["parent_inspection_id"] = parentId }
if !inspection.inspectorNotes.isEmpty { body["notes"] = inspection.inspectorNotes }
if let lat = inspection.submitLatitude { body["submit_latitude"] = lat }
if let lng = inspection.submitLongitude { body["submit_longitude"] = lng }
// IMPORTANT: timeZone must be explicitly set to UTC.
// ISO8601DateFormatter() default timeZone is the DEVICE local timezone,
// which produces offset strings like "2026-06-11T10:30:00-04:00".
// The server's _parse_datetime() only recognises the Z suffix as UTC;
// offset-format strings fail all strptime patterns and return None,
// causing the server to fall back to now_eastern() the sync time
// instead of the actual inspection/completion time.
let fmt = ISO8601DateFormatter()
fmt.timeZone = TimeZone(identifier: "UTC")!
body["inspection_date"] = fmt.string(from: inspection.inspectionDate)
if let c = inspection.completedAt { body["completed_at"] = fmt.string(from: c) }
@@ -203,14 +213,18 @@ actor APIClient {
// Submit Issue
func submitIssue(_ issue: LocalIssue) async throws -> Int {
func submitIssue(_ issue: LocalIssue, inspectionServerId: Int?) async throws -> Int {
var body: [String: Any] = [
"facility_id": issue.facilityServerId,
"severity": issue.severity,
"description": issue.issueDescription,
"mobile_local_id": issue.localId,
]
if let id = issue.inspection?.serverId { body["inspection_id"] = id }
// Use the explicitly passed serverId rather than issue.inspection?.serverId.
// The ORM relationship object is a separate fetch instance from the one
// processInspectionQueue updated, so its serverId is nil even after the
// inspection synced in the same triggerSync() pass.
if let id = inspectionServerId { body["inspection_id"] = id }
if let areaId = issue.areaServerId { body["area_id"] = areaId }
// photo_path = primary photo. Additional photos are sent via a
// separate PATCH call in processIssueQueue after the issue is created,
+5
View File
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict/>
</plist>
+49
View File
@@ -6,6 +6,52 @@ import SwiftUI
import SwiftData
import BackgroundTasks
import UserNotifications
import Combine
// AppearanceManager
// Persists the user's preferred colour scheme to UserDefaults and exposes it
// as a @Published property so the root view can apply .preferredColorScheme.
// "system" (nil) means the app follows iOS system appearance the default.
enum AppearanceMode: String, CaseIterable {
case system = "system"
case light = "light"
case dark = "dark"
var displayName: String {
switch self {
case .system: return "System"
case .light: return "Light"
case .dark: return "Dark"
}
}
/// The SwiftUI ColorScheme value to pass to .preferredColorScheme().
/// nil = follow the OS (system default).
var colorScheme: ColorScheme? {
switch self {
case .system: return nil
case .light: return .light
case .dark: return .dark
}
}
}
final class AppearanceManager: ObservableObject {
static let shared = AppearanceManager()
private static let defaultsKey = "jqc.appearanceMode"
@Published var mode: AppearanceMode {
didSet {
UserDefaults.standard.set(mode.rawValue, forKey: Self.defaultsKey)
}
}
private init() {
let saved = UserDefaults.standard.string(forKey: Self.defaultsKey) ?? ""
mode = AppearanceMode(rawValue: saved) ?? .system
}
}
// AppDelegate runtime orientation lock
// Info.plist must declare all 4 orientations so iPad multitasking is supported
@@ -30,6 +76,7 @@ struct JanitorialQCApp: App {
@StateObject private var auth = AuthManager.shared
@StateObject private var sync = SyncManager.shared
@StateObject private var appearance = AppearanceManager.shared
init() {
registerBackgroundTasks()
@@ -44,6 +91,8 @@ struct JanitorialQCApp: App {
ContentView()
.environmentObject(auth)
.environmentObject(sync)
.environmentObject(appearance)
.preferredColorScheme(appearance.mode.colorScheme)
}
.modelContainer(for: [
LocalFacility.self,
@@ -51,6 +51,13 @@ final class LocalInspection {
/// followUpRequired badge without relying on parentServerId being non-nil.
var parentLocalId: String?
// GPS (captured at submit time via CoreLocation)
/// Device latitude at the moment the inspector tapped Submit. Nil if
/// location permission was denied or a fix could not be obtained in time.
var submitLatitude: Double?
/// Device longitude at the moment the inspector tapped Submit.
var submitLongitude: Double?
// Relationships
@Relationship(deleteRule: .cascade) var pendingPhotos: [PendingPhoto]
@Relationship(deleteRule: .cascade) var localIssues: [LocalIssue]
@@ -82,6 +89,8 @@ final class LocalInspection {
self.followUpNote = nil
self.parentServerId = nil
self.parentLocalId = nil
self.submitLatitude = nil
self.submitLongitude = nil
self.pendingPhotos = []
self.localIssues = []
}
+39 -8
View File
@@ -310,25 +310,56 @@ class SyncManager: ObservableObject {
.filter { $0.syncStatus == "pending" }
.sorted { $0.createdAt < $1.createdAt }
// Pre-fetch all inspections to check parent sync status.
// Pre-fetch all inspections to check parent sync status AND to resolve
// the parent's serverId. The allInspections array is the same set of
// objects that processInspectionQueue updated (serverId written in-memory
// this same triggerSync pass), so looking up serverId here is reliable.
// issue.inspection?.serverId is NOT reliable it navigates a @Relationship
// that SwiftData may have loaded as a separate object instance before
// processInspectionQueue wrote the serverId back, leaving it nil even
// when the parent inspection already synced successfully this same pass.
let allInspections = (try? context.fetch(FetchDescriptor<LocalInspection>())) ?? []
for issue in pending {
// Guard: if the parent inspection permanently failed to sync,
// submitting this issue without an inspection_id would create an
// orphaned server record. Mark it failed immediately instead.
let parentId = issue.inspectionLocalId
let parent = allInspections.first(where: { $0.localId == parentId })
if parent?.syncStatus == "failed" {
let parentLocalId = issue.inspectionLocalId
let parent = allInspections.first(where: { $0.localId == parentLocalId })
// Parent inspection status guards
if let parent {
switch parent.syncStatus {
case "failed":
// Parent permanently failed this issue can never be linked.
// Mark it failed immediately rather than creating an orphaned
// server record with no inspection_id.
issue.syncStatus = "failed"
issue.syncErrorMessage = "Parent inspection failed to sync — issue cannot be submitted."
try? context.save()
syncError = "Issue \(issue.localId.prefix(8))\u{2026} blocked: parent inspection did not sync."
continue
case "synced":
// Parent has a serverId proceed and link correctly.
break
default:
// Parent is still "pending" (draft or awaiting submission).
// Submitting now would create a server issue with no
// inspection_id the issue and inspection appear unlinked
// on the web. Defer until the next triggerSync() pass, by
// which point processInspectionQueue will have synced the
// parent and assigned it a serverId.
continue
}
}
// parent == nil means inspectionLocalId == "" (standalone issue) submit without inspection_id.
// Resolve the parent's server ID. Safe to force-unwrap serverId
// here the switch above guarantees parent.syncStatus == "synced"
// when parent is non-nil, so serverId is always set at this point.
let inspectionServerId = parent?.serverId
do {
let issueId = try await APIClient.shared.submitIssue(issue)
let issueId = try await APIClient.shared.submitIssue(issue, inspectionServerId: inspectionServerId)
issue.serverId = issueId
issue.syncStatus = "synced"
// Photos are now represented by photoServerPaths on the server.
@@ -1823,6 +1823,7 @@ struct TemplatesListView: View {
struct SettingsView: View {
@EnvironmentObject private var auth: AuthManager
@EnvironmentObject private var sync: SyncManager
@EnvironmentObject private var appearance: AppearanceManager
@Environment(\.modelContext) private var context
@State private var showClearCacheAlert = false
@@ -1838,6 +1839,15 @@ struct SettingsView: View {
LabeledContent("Role", value: auth.currentUserRole.capitalized)
}
Section("Appearance") {
Picker("Theme", selection: $appearance.mode) {
ForEach(AppearanceMode.allCases, id: \.self) { mode in
Text(mode.displayName).tag(mode)
}
}
.pickerStyle(.segmented)
}
Section("Sync") {
Button {
Task { await sync.triggerSync() }
@@ -12,6 +12,7 @@
import SwiftUI
import SwiftData
import CoreLocation
struct ExecuteInspectionView: View {
@@ -28,6 +29,10 @@ struct ExecuteInspectionView: View {
@State private var isSubmitting = false
@State private var submitResult: SubmitResult?
// Location manager created lazily when submit alert fires so the
// permission prompt only appears at the point of actual submission.
@State private var locationManager = InspectionLocationManager()
// Auto-save interval
private let autoSaveInterval: TimeInterval = 30
@@ -98,6 +103,11 @@ struct ExecuteInspectionView: View {
? "Once submitted the inspection cannot be edited. It will be sent to the server now."
: "Once submitted the inspection cannot be edited. It will sync automatically when you're back online.")
}
.onChange(of: showSubmitAlert) { _, showing in
// Begin acquiring a GPS fix the moment the confirm dialog appears
// so a location is likely ready by the time the inspector taps Submit.
if showing { locationManager.requestLocation() }
}
// Result overlay
.overlay(alignment: .top) {
if let result = submitResult {
@@ -378,6 +388,16 @@ struct ExecuteInspectionView: View {
inspection.completedAt = Date()
inspection.syncStatus = "pending"
// GPS
// Use whatever fix the location manager has at this moment.
// lastLocation is nil if permission was denied or no fix arrived yet;
// the fields stay nil and the server silently omits them same as web
// submissions where the user declined the browser location prompt.
if let loc = locationManager.lastLocation {
inspection.submitLatitude = loc.coordinate.latitude
inspection.submitLongitude = loc.coordinate.longitude
}
// Clear follow-up flag on parent immediately
// Do this at submit time rather than relying solely on SyncManager,
// so the badge disappears the moment the inspector taps Submit
@@ -1138,3 +1158,70 @@ struct ConnectivityBadge: View {
}
}
}
// MARK: - InspectionLocationManager
// Thin CLLocationManager wrapper used only by ExecuteInspectionView.
// Requests a single best-accuracy fix when the Submit confirmation dialog
// appears. The fix is stored in lastLocation and read synchronously at the
// moment the inspector confirms submission.
//
// Design constraints:
// - @Observable is unavailable before iOS 17 WWDC beta; use plain class +
// manual @State on the call site (already done above).
// - CLLocationManager delegate callbacks arrive on the main thread when the
// manager is created on the main thread (which @State guarantees here).
// - requestWhenInUseAuthorization() is a no-op if permission was already
// granted or permanently denied; it only shows the system prompt once.
// - NSLocationWhenInUseUsageDescription must be present in the app's
// Info.plist / build settings (add via Xcode target Info tab).
final class InspectionLocationManager: NSObject, CLLocationManagerDelegate {
private let manager = CLLocationManager()
/// Most recent location fix, or nil if unavailable.
private(set) var lastLocation: CLLocation?
override init() {
super.init()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.distanceFilter = kCLDistanceFilterNone
}
/// Request permission (if needed) and start a single location update.
/// Safe to call multiple times CLLocationManager ignores duplicate requests.
func requestLocation() {
switch manager.authorizationStatus {
case .notDetermined:
manager.requestWhenInUseAuthorization()
// Delegate callback didChangeAuthorization will call requestLocation()
// again once the user responds.
case .authorizedWhenInUse, .authorizedAlways:
manager.requestLocation()
default:
// Denied / restricted lastLocation stays nil; GPS fields stay nil.
break
}
}
// CLLocationManagerDelegate
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
// Keep the most accurate fix received.
lastLocation = locations.last
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
// Non-fatal GPS fields will be nil; submission still proceeds.
print("[JQC] Location fix failed: \(error.localizedDescription)")
}
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
// If the user just granted permission, start the fix immediately.
if manager.authorizationStatus == .authorizedWhenInUse ||
manager.authorizationStatus == .authorizedAlways {
manager.requestLocation()
}
}
}