From c1405b5fb825499fae0dee267a5abe0298a00f5a Mon Sep 17 00:00:00 2001 From: Nguyen HP Laptop Date: Sat, 23 May 2026 11:37:17 -0400 Subject: [PATCH] 05/23 Phase 6 --- .claude/settings.local.json | 3 +- CLAUDE.md | 18 ++-- data/lottosight.db | Bin 557056 -> 557056 bytes main.py | 3 + tests/test_settings.py | 162 ++++++++++++++++++++++++++++++ ui/settings.py | 192 ++++++++++++++++++++++++++++++++++++ 6 files changed, 369 insertions(+), 9 deletions(-) create mode 100644 tests/test_settings.py create mode 100644 ui/settings.py diff --git a/.claude/settings.local.json b/.claude/settings.local.json index eb3d5e2..92ddad2 100644 --- a/.claude/settings.local.json +++ b/.claude/settings.local.json @@ -6,7 +6,8 @@ "Bash(python -m pytest tests/test_history.py -v)", "Bash(python -m pytest tests/test_analyzer.py -v)", "Bash(python -m pytest tests/test_predictor.py -v)", - "Bash(python -m pytest)" + "Bash(python -m pytest)", + "Bash(python -m pytest tests/test_settings.py -v)" ] } } diff --git a/CLAUDE.md b/CLAUDE.md index 828c009..9475a11 100644 --- a/CLAUDE.md +++ b/CLAUDE.md @@ -294,14 +294,16 @@ All actions are logged to console and optionally to a log file: --- -### πŸ”² Phase 6 β€” Settings Screen -- [ ] Write `ui/settings.py` - - [ ] Game enable/disable toggles - - [ ] Fetch interval display (24hrs, read-only for now) - - [ ] Manual fetch button (same as toolbar) - - [ ] Last fetch timestamp per source - - [ ] DB stats (total records per game) -- [ ] Wire settings to DB config reads/writes +### βœ… Phase 6 β€” Settings Screen +- [x] Write `ui/settings.py` + - [x] Game enable/disable checkboxes (set_game_active on toggle) + - [x] Fetch interval display (24 hours, read-only) + - [x] Manual fetch button (shared on_fetch callback from main.py) + - [x] Last fetch timestamp + added/skipped per source (colour-coded) + - [x] DB stats (draws per game + prediction count) + - [x] Scrollable canvas layout for future growth +- [x] Wire settings to DB reads/writes via main.py callback injection +- [x] 14 tests (138/138 total passing) --- diff --git a/data/lottosight.db b/data/lottosight.db index 9089fa677cf92679d82b54683a2f99b42895e9d1..f3f3ea14407fca28abd30da32c394e8c2de110ad 100644 GIT binary patch delta 189 zcmZo@P-", lambda e: _resize()) + canvas.bind("", lambda e: _resize()) + canvas.bind("", + lambda e: canvas.bind_all("", + lambda ev: canvas.yview_scroll(-1 * (ev.delta // 120), "units"))) + canvas.bind("", + lambda e: canvas.unbind_all("")) + + self._inner = inner + self._build_sections() + + def _section(self, title): + """Create and return a new section frame appended to the inner frame.""" + frame = ttk.Frame(self._inner) + frame.pack(fill="x", pady=(0, 22)) + ttk.Label(frame, text=title, font=_HEADER_FONT).pack(anchor="w") + ttk.Separator(frame, orient="horizontal").pack(fill="x", pady=(4, 10)) + body = ttk.Frame(frame) + body.pack(fill="x") + return body + + def _build_sections(self): + self._games_body = self._section("Games") + self._sources_body = self._section("Data Sources") + self._fetch_body = self._build_fetch_section() + self._db_body = self._section("Database") + + def _build_fetch_section(self): + body = self._section("Fetch Schedule") + + row1 = ttk.Frame(body) + row1.pack(fill="x", pady=(0, 8)) + ttk.Label(row1, text="Auto-fetch interval:", width=22, anchor="w").pack(side="left") + ttk.Label(row1, text="24 hours (fixed)", foreground="#666666").pack(side="left") + + row2 = ttk.Frame(body) + row2.pack(fill="x") + self._fetch_btn = ttk.Button(row2, text="Fetch Now", command=self._do_fetch) + self._fetch_btn.pack(side="left") + self._fetch_msg_var = tk.StringVar() + ttk.Label(row2, textvariable=self._fetch_msg_var, + foreground="#555555").pack(side="left", padx=(12, 0)) + + return body + + # ── Data loading ────────────────────────────────────────────────────────── + + def refresh(self): + self._fetch_btn.config(state="normal") + self._fetch_msg_var.set("") + self._refresh_games() + self._refresh_sources() + self._refresh_db() + + def _refresh_games(self): + for w in self._games_body.winfo_children(): + w.destroy() + self._game_vars.clear() + + games = get_all_games() + for game in games: + row = ttk.Frame(self._games_body) + row.pack(fill="x", pady=3) + + var = tk.BooleanVar(value=bool(game["active"])) + self._game_vars[game["id"]] = var + + ttk.Checkbutton( + row, text=game["name"], variable=var, + command=lambda gid=game["id"], v=var: self._toggle_game(gid, v), + ).pack(side="left") + + count = get_draw_count(game["id"]) + ttk.Label( + row, text=f"{count:,} draws", + foreground="#777777", + ).pack(side="left", padx=(16, 0)) + + def _refresh_sources(self): + for w in self._sources_body.winfo_children(): + w.destroy() + + last = get_last_fetch_per_source() # {source: Row} + + for source in _ALL_SOURCES: + row = ttk.Frame(self._sources_body) + row.pack(fill="x", pady=3) + + ttk.Label( + row, text=_SOURCE_NAMES.get(source, source), + width=22, anchor="w", + ).pack(side="left") + + log = last.get(source) + if log: + ts = log["fetched_at"][:16].replace("T", " ") + status = log["status"] + added = log["added"] + skipped= log["skipped"] + color = "#27ae60" if status == "success" else "#e74c3c" + text = f"Last: {ts} +{added} added, {skipped} skipped" + ttk.Label(row, text=text, foreground=color).pack(side="left") + else: + ttk.Label(row, text="Never fetched", foreground="#aaaaaa").pack(side="left") + + def _refresh_db(self): + for w in self._db_body.winfo_children(): + w.destroy() + + stats = get_db_stats() # {game_name: draw_count} + for name, count in sorted(stats.items()): + row = ttk.Frame(self._db_body) + row.pack(fill="x", pady=2) + ttk.Label(row, text=f"{name}:", width=18, anchor="w").pack(side="left") + ttk.Label(row, text=f"{count:,} draws", foreground="#555555").pack(side="left") + + pred_count = len(get_predictions(limit=100_000)) + row = ttk.Frame(self._db_body) + row.pack(fill="x", pady=2) + ttk.Label(row, text="Predictions:", width=18, anchor="w").pack(side="left") + ttk.Label(row, text=str(pred_count), foreground="#555555").pack(side="left") + + # ── Actions ─────────────────────────────────────────────────────────────── + + def _toggle_game(self, game_id: int, var: tk.BooleanVar): + active = var.get() + set_game_active(game_id, active) + logger.info("[SETTINGS] Game id=%d set active=%s", game_id, active) + self._refresh_games() + + def _do_fetch(self): + if self._on_fetch: + self._fetch_btn.config(state="disabled") + self._fetch_msg_var.set("Fetching…") + self._on_fetch() + else: + self._fetch_msg_var.set("Fetch not available.")