05/23 Phase 9
This commit is contained in:
@@ -10,7 +10,8 @@
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"Bash(python -m pytest tests/test_settings.py -v)",
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"Bash(python -m pytest tests/ -v --tb=short)",
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"Bash(python -m pytest tests/ -q --tb=short)",
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"Bash(python -m PyInstaller lottosight.spec --clean)"
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"Bash(python -m PyInstaller lottosight.spec --clean)",
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"Bash(python -c \"from ui.dashboard import DashboardScreen\")"
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]
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}
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}
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@@ -325,6 +325,18 @@ All actions are logged to console and optionally to a log file:
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---
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### ✅ Phase 9 — Dashboard Screen
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- [x] Write `ui/dashboard.py`
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- [x] Last Draw Results — card per active game (date, numbers, bonus, multiplier)
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- [x] Database Summary — draw counts per game + prediction total
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- [x] Hot Numbers — top-5 most-frequent per game (last 100 draws) with counts
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- [x] Scrollable canvas layout (same pattern as Settings)
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- [x] `on_fetch` callback injection for future toolbar wiring
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- [x] Wire Dashboard into `main.py` — replaces "coming soon" placeholder; opens on launch
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- [x] 12 tests (177/177 total passing)
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---
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### ✅ Phase 8 — Packaging
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- [x] Write `core/paths.py` — `user_data_dir()` + `bundled_asset()` helpers (frozen-aware)
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- [x] Update `db/database.py` + `core/exporter.py` to use `user_data_dir()` so DB + exports land next to the .exe when frozen
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Binary file not shown.
@@ -19,6 +19,7 @@ from core.fetcher import fetch_all
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from core.exporter import create_icon_png
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from core.paths import bundled_asset, user_data_dir
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from ui.statusbar import StatusBar
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from ui.dashboard import DashboardScreen
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from ui.history import HistoryScreen
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from ui.analysis import AnalysisScreen
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from ui.predictor_ui import PredictorScreen
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@@ -50,8 +51,8 @@ class LottoSightApp(tk.Tk):
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self._build_ui()
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self._start_scheduler()
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self._navigate("History") # open History as default for now
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self._launch_fetch() # auto-fetch on startup
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self._navigate("Dashboard")
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self._launch_fetch()
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# ── UI construction ───────────────────────────────────────────────────────
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@@ -102,6 +103,8 @@ class LottoSightApp(tk.Tk):
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self._current_screen.refresh()
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def _make_screen(self, name: str) -> tk.Widget:
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if name == "Dashboard":
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return DashboardScreen(self._content, on_fetch=self._manual_fetch)
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if name == "History":
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return HistoryScreen(self._content)
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if name == "Analysis":
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@@ -110,7 +113,6 @@ class LottoSightApp(tk.Tk):
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return PredictorScreen(self._content)
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if name == "Settings":
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return SettingsScreen(self._content, on_fetch=self._manual_fetch)
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# Placeholder for screens added in later phases
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placeholder = ttk.Label(
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self._content, text=f"{name} — coming soon",
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font=("TkDefaultFont", 14), anchor="center",
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@@ -0,0 +1,148 @@
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"""
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tests/test_dashboard.py
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------------------------
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Tests for the Dashboard screen data layer and UI smoke tests.
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"""
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import pytest
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from db.models import (
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get_all_games, get_game_by_name, get_last_draw,
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insert_draw, insert_prediction,
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)
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from db.database import get_db_stats
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from core.analyzer import frequency_analysis
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# ── Data-layer checks used by the Dashboard ───────────────────────────────────
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def test_last_draw_none_on_empty_db(tmp_db):
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pb = get_game_by_name("Powerball")
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assert get_last_draw(pb["id"]) is None
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def test_last_draw_returns_most_recent(tmp_db):
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pb = get_game_by_name("Powerball")
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insert_draw(pb["id"], "2024-01-01", [1, 2, 3, 4, 5], bonus=7)
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insert_draw(pb["id"], "2024-01-05", [5, 10, 20, 30, 40], bonus=15)
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last = get_last_draw(pb["id"])
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assert last["draw_date"] == "2024-01-05"
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def test_last_draw_numbers_parseable(tmp_db):
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pb = get_game_by_name("Powerball")
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insert_draw(pb["id"], "2024-01-01", [1, 13, 36, 61, 69], bonus=7)
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last = get_last_draw(pb["id"])
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nums = [int(n) for n in last["numbers"].split(",")]
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assert sorted(nums) == [1, 13, 36, 61, 69]
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def test_db_stats_all_games_present(tmp_db):
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stats = get_db_stats()
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assert "Powerball" in stats
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assert "Mega Millions" in stats
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def test_db_stats_counts_correct_after_inserts(tmp_db):
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pb = get_game_by_name("Powerball")
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insert_draw(pb["id"], "2024-01-01", [1, 2, 3, 4, 5], bonus=7)
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insert_draw(pb["id"], "2024-01-03", [5, 10, 20, 30, 40], bonus=15)
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stats = get_db_stats()
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assert stats["Powerball"] == 2
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assert stats["Mega Millions"] == 0
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def test_hot_numbers_empty_returns_empty(tmp_db):
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pb = get_game_by_name("Powerball")
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assert frequency_analysis(pb["id"], last_n=100) == {}
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def test_hot_numbers_top5_correct(tmp_db):
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pb = get_game_by_name("Powerball")
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# Insert 3 draws; numbers 1 and 13 appear most (3 times each)
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insert_draw(pb["id"], "2024-01-01", [1, 13, 36, 61, 69], bonus=7)
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insert_draw(pb["id"], "2024-01-03", [1, 2, 13, 45, 69], bonus=15)
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insert_draw(pb["id"], "2024-01-05", [1, 13, 22, 36, 55], bonus=3)
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freq = frequency_analysis(pb["id"], last_n=100)
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top5 = sorted(freq, key=freq.get, reverse=True)[:5]
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assert 1 in top5
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assert 13 in top5
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def test_predictions_count_correct(tmp_db):
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from db.models import get_predictions
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pb = get_game_by_name("Powerball")
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insert_prediction(pb["id"], "Hot Numbers", [1, 2, 3, 4, 5], bonus=7)
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insert_prediction(pb["id"], "Due Numbers", [5, 10, 20, 30, 40], bonus=15)
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assert len(get_predictions(limit=100_000)) == 2
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# ── UI smoke tests ────────────────────────────────────────────────────────────
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def _has_display():
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try:
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import tkinter as tk
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r = tk.Tk(); r.withdraw(); r.destroy()
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return True
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except Exception:
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return False
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@pytest.mark.skipif(not _has_display(), reason="no display available")
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def test_dashboard_instantiates(tmp_db):
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import tkinter as tk
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from ui.dashboard import DashboardScreen
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root = tk.Tk(); root.withdraw()
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try:
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screen = DashboardScreen(root)
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screen.refresh()
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assert screen.winfo_exists()
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finally:
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root.destroy()
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@pytest.mark.skipif(not _has_display(), reason="no display available")
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def test_dashboard_refresh_with_data(tmp_db):
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import tkinter as tk
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from ui.dashboard import DashboardScreen
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pb = get_game_by_name("Powerball")
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insert_draw(pb["id"], "2024-01-01", [1, 13, 36, 61, 69], bonus=7, multiplier="2x")
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root = tk.Tk(); root.withdraw()
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try:
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screen = DashboardScreen(root)
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screen.refresh()
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assert screen.winfo_exists()
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finally:
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root.destroy()
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@pytest.mark.skipif(not _has_display(), reason="no display available")
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def test_dashboard_refresh_empty_db(tmp_db):
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import tkinter as tk
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from ui.dashboard import DashboardScreen
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root = tk.Tk(); root.withdraw()
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try:
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screen = DashboardScreen(root)
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screen.refresh()
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assert screen.winfo_exists()
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finally:
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root.destroy()
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@pytest.mark.skipif(not _has_display(), reason="no display available")
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def test_dashboard_on_fetch_callback(tmp_db):
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import tkinter as tk
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from ui.dashboard import DashboardScreen
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called = []
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root = tk.Tk(); root.withdraw()
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try:
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screen = DashboardScreen(root, on_fetch=lambda: called.append(1))
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screen.refresh()
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assert screen.winfo_exists()
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finally:
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root.destroy()
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+175
@@ -0,0 +1,175 @@
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"""
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ui/dashboard.py
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---------------
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Dashboard — the home screen shown on app launch.
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Sections:
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• Last Draw Results — most-recent draw card per active game
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• Database Summary — draw counts + prediction total
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• Hot Numbers — top-5 most frequent numbers per game (last 100 draws)
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"""
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import tkinter as tk
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from tkinter import ttk
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from db.database import get_db_stats
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from db.models import get_all_games, get_last_draw, get_draw_count, get_predictions
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from core.analyzer import frequency_analysis
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_HEADER_FONT = ("TkDefaultFont", 10, "bold")
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_CARD_FONT = ("TkDefaultFont", 9)
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_NUMBER_FONT = ("TkDefaultFont", 12, "bold")
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_SECTION_PAD = (0, 20) # top, bottom
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def _fmt_numbers(raw: str) -> str:
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"""'1,13,36,61,69' → '01 13 36 61 69'"""
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if not raw:
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return ""
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return " ".join(f"{int(n):02d}" for n in raw.split(","))
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class DashboardScreen(ttk.Frame):
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def __init__(self, parent, on_fetch=None, **kwargs):
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super().__init__(parent, **kwargs)
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self._on_fetch = on_fetch
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self._build_ui()
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# ── Layout ────────────────────────────────────────────────────────────────
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def _build_ui(self):
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# Scrollable canvas so the screen stays clean at small sizes
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canvas = tk.Canvas(self, highlightthickness=0)
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vsb = ttk.Scrollbar(self, orient="vertical", command=canvas.yview)
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canvas.configure(yscrollcommand=vsb.set)
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vsb.pack(side="right", fill="y")
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canvas.pack(side="left", fill="both", expand=True)
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inner = ttk.Frame(canvas, padding=(28, 20, 28, 20))
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win = canvas.create_window((0, 0), window=inner, anchor="nw")
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def _resize(event=None):
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canvas.configure(scrollregion=canvas.bbox("all"))
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canvas.itemconfig(win, width=canvas.winfo_width())
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inner.bind("<Configure>", lambda e: _resize())
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canvas.bind("<Configure>", lambda e: _resize())
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canvas.bind("<Enter>",
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lambda e: canvas.bind_all("<MouseWheel>",
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lambda ev: canvas.yview_scroll(-1 * (ev.delta // 120), "units")))
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canvas.bind("<Leave>",
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lambda e: canvas.unbind_all("<MouseWheel>"))
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self._inner = inner
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self._draw_sections()
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def _section_header(self, title: str):
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f = ttk.Frame(self._inner)
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f.pack(fill="x", pady=(0, 8))
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ttk.Label(f, text=title, font=_HEADER_FONT).pack(anchor="w")
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ttk.Separator(f, orient="horizontal").pack(fill="x", pady=(3, 0))
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body = ttk.Frame(self._inner)
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body.pack(fill="x", pady=_SECTION_PAD)
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return body
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def _draw_sections(self):
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self._last_draw_body = self._section_header("Last Draw Results")
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self._db_body = self._section_header("Database Summary")
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self._hot_body = self._section_header("Hot Numbers (last 100 draws)")
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# ── Refresh ───────────────────────────────────────────────────────────────
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def refresh(self):
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self._refresh_last_draws()
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self._refresh_db_summary()
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self._refresh_hot_numbers()
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def _refresh_last_draws(self):
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for w in self._last_draw_body.winfo_children():
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w.destroy()
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games = get_all_games(active_only=True)
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if not games:
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ttk.Label(self._last_draw_body, text="No active games.",
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foreground="#aaaaaa").pack(anchor="w")
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return
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# Lay cards out in a horizontal row that wraps via grid
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row_frame = ttk.Frame(self._last_draw_body)
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row_frame.pack(fill="x")
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for col_idx, game in enumerate(games):
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draw = get_last_draw(game["id"])
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card = ttk.LabelFrame(
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row_frame, text=game["name"], padding=(14, 10, 14, 12)
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)
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card.grid(row=0, column=col_idx, padx=(0, 16), sticky="nw")
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if draw is None:
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ttk.Label(card, text="No draws yet.", foreground="#aaaaaa",
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font=_CARD_FONT).pack(anchor="w")
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else:
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ttk.Label(card, text=draw["draw_date"],
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foreground="#555555", font=_CARD_FONT).pack(anchor="w")
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ttk.Label(card,
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text=_fmt_numbers(draw["numbers"]),
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font=_NUMBER_FONT, foreground="#1a1a2e").pack(anchor="w", pady=(6, 2))
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if game["bonus_count"] > 0 and draw["bonus"]:
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bonus_label = "Bonus" if game["name"] != "Powerball" else "Powerball"
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ttk.Label(card, text=f"{bonus_label}: {draw['bonus']}",
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foreground="#2471a3", font=_CARD_FONT).pack(anchor="w")
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if draw["multiplier"]:
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ttk.Label(card, text=f"Multiplier: {draw['multiplier']}",
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foreground="#777777", font=_CARD_FONT).pack(anchor="w")
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def _refresh_db_summary(self):
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for w in self._db_body.winfo_children():
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w.destroy()
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stats = get_db_stats() # {game_name: count}
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for name, count in sorted(stats.items()):
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row = ttk.Frame(self._db_body)
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row.pack(fill="x", pady=1)
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ttk.Label(row, text=f"{name}:", width=18, anchor="w",
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font=_CARD_FONT).pack(side="left")
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ttk.Label(row, text=f"{count:,} draws",
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foreground="#555555", font=_CARD_FONT).pack(side="left")
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pred_total = len(get_predictions(limit=100_000))
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row = ttk.Frame(self._db_body)
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row.pack(fill="x", pady=(4, 0))
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ttk.Label(row, text="Saved predictions:", width=18, anchor="w",
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font=_CARD_FONT).pack(side="left")
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ttk.Label(row, text=str(pred_total),
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foreground="#555555", font=_CARD_FONT).pack(side="left")
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def _refresh_hot_numbers(self):
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for w in self._hot_body.winfo_children():
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w.destroy()
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games = get_all_games(active_only=True)
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if not games:
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ttk.Label(self._hot_body, text="No active games.",
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foreground="#aaaaaa").pack(anchor="w")
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return
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for game in games:
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freq = frequency_analysis(game["id"], last_n=100)
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row = ttk.Frame(self._hot_body)
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row.pack(fill="x", pady=3)
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ttk.Label(row, text=f"{game['name']}:", width=18, anchor="w",
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font=_CARD_FONT).pack(side="left")
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if not freq:
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ttk.Label(row, text="No data yet.", foreground="#aaaaaa",
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font=_CARD_FONT).pack(side="left")
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continue
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top5 = sorted(freq, key=freq.get, reverse=True)[:5]
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nums_str = " ".join(f"{n:02d}" for n in sorted(top5))
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ttk.Label(row, text=nums_str, font=_CARD_FONT,
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foreground="#1a5276").pack(side="left")
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counts_str = " ".join(f"({freq[n]}×)" for n in sorted(top5))
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ttk.Label(row, text=f" {counts_str}", foreground="#aaaaaa",
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font=_CARD_FONT).pack(side="left")
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Reference in New Issue
Block a user